I hope to have it on all the major platforms that will run it.
Spyparty idea manual#
Thank you for asking! Reading the manual is the best way (short of actually playing) to get a feel for SpyParty! You can find the latest version here. So, I guess it’s an Open Early-Access Paid Beta? Where can I find the infamous Four Page Instruction Manual so I can read it and not get completely owned the first time I play? Some folks use “open” to mean “free”, which this isn’t, since I’m using it to fund the development of the game, as I explain here. So, I use “open” to contrast with “closed” in that sense. I call it an Early-Access Beta, because you get the game now and all the updates and the final version, and I say it’s “open” now because it was “closed” and invite-only for a long time. It appears there’s some debate about what to call this kind of beta. Update: wait, it’s open now! Is it an open beta, an early-access beta, a paid beta, a pre-order, or what? Trust me, I want to invite you in more than you want to be invited in, I just can’t go faster yet! This blog post talks about the roll-out plan in more detail. Making the game’s back end servers scale to the 12000 people signed up so far is going to be a lot of work, and there are going to be (and have been) a lot of bugs that need fixing along the way. The quick answer is, I would love to invite everybody in at once, but my server would melt. I’m really sorry the invites to the Early-Access Beta are trickling out so slowly. Okay, there’s a beta, but why is it going so slowly? Yes you can! Please head over to the Early-Access Beta Sign Up Page and read about the beta plan. Will there be a beta? Can I help you playtest SpyParty? I talk more about each of these topics below. All of these things take time to do right. I also want the game to be beautiful artistically and aurally. I want the the game to be deeply tuned so it supports competition-level player skills, 1 but instead of being twitch skills, they’re psychological skills. I think the game has a lot of potential to explore themes and mechanics rarely explored in this medium, like perception, deception, and performance, and others I mention below.
Spyparty idea update#
Update 2013: the Early-Access Beta is now open. The long answer is: probably a couple years from now, where ‘now’ is spring, 2011.
Spyparty idea code#
![spyparty idea spyparty idea](http://www.fevgames.net/wp-content/uploads/2014/11/SpyParty-v0.1.3305.0-20140422-13-50-10-0.jpg)
![spyparty idea spyparty idea](https://asset.vg247.com/20130809_spyparty.jpg)
![spyparty idea spyparty idea](https://venturebeat.com/wp-content/uploads/2018/04/chris-hecker.jpg)
![spyparty idea spyparty idea](https://i.pinimg.com/originals/48/31/65/483165f138e3c4c36e51709cd908e3eb.jpg)